On Mon, 4 Jun 2001, Adrian David Cheok wrote: > I think it is the definition of augmented reality that we are differing on, > I am currently developing applications (for wearables) more in the mixed > reality domain (seeing and interacting with realistic virtual objects in the > real world through augmented reality), for example similar to the Magic Book *Mediated reality* has been the conventional term on this list for what you are describing with *augmented reality* being reserved for displays that provide information to the user deliberately on top of and out of sync with reality. (An emacs session floating in front of whatever real world you happen to be looking at would be augmented -- an emacs session that is made by your wearable to appear to be painted on a real wall in the real world and that appears to stay painted on that real wall as you change your perspective [move your body/head] would be mediated reality.) Not everyone agrees that these should be the definitions, though. Steve Mann has called what I just described as MR, AR. I think it's a good thing that at least a few people are volunteering to test the extremes of wearables before those extremes are really practical. By extremes I mean to include extremely-low-power-consumption/ultra-lightweight wearables as well. -Chris -- Subscription/unsubscription/info requests: send e-mail with subject of "subscribe", "unsubscribe", or "info" toWear-Hard Mailing List Archive (searchable): http://wearables.blu.org please, Please, *PLEASE* don't subscribe through a forward/false domain
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