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RE: Report from ICWC,Xybernaut MA V and Hitachi WIA

From: "Adrian David Cheok" <>
Date: Tue, 5 Jun 2001 13:54:10 +0800

Dear All,

Yes I totally agree, the work on pushing wearables to the limit of low
power, small size, ultra-light weight is very important, and I think this is
a wonderful newsgroup where real heavy weight work is being done pushing the
hardware to the limit.

We are also working on these things in our lab, but are also concentrating
on the "mediated reality" as you say, or mixed reality, which we think will
also be an exciting aspect.

I think soon these things (hopefully!) will converge (mixed reality can be
done on tiny lightweight systems)

Best Wishes
Adrian

-----Original Message-----
From: Christopher Allen [mailto:]
Sent: Tuesday, 5 June 2001 1:46 PM
To: Adrian David Cheok
Cc: 
Subject: RE: Report from ICWC,Xybernaut MA V and Hitachi WIA

On Mon, 4 Jun 2001, Adrian David Cheok wrote:

> I think it is the definition of augmented reality that we are differing
on,

> I am currently developing applications (for wearables) more in the mixed
> reality domain (seeing and interacting with realistic virtual objects in
the
> real world through augmented reality), for example similar to the Magic
Book

*Mediated reality* has been the conventional term on this list for what
you are describing with *augmented reality* being reserved for displays
that provide information to the user deliberately on top of and out of
sync with reality. (An emacs session floating in front of whatever real
world you happen to be looking at would be augmented -- an emacs session
that is made by your wearable to appear to be painted on a real wall in
the real world and that appears to stay painted on that real wall as you
change your perspective [move your body/head] would be mediated reality.)

Not everyone agrees that these should be the definitions, though. Steve
Mann has called what I just described as MR, AR.

I think it's a good thing that at least a few people are volunteering to
test the extremes of wearables before those extremes are really
practical. By extremes I mean to include
extremely-low-power-consumption/ultra-lightweight wearables as well.

-Chris

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