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lighting for augmented vision WAS: [Re: SV-3 review: super-bright]

From: Rick Jones <>
Date: Fri, 1 Nov 2002 11:12:19 -0500 (EST)

I remember back when Apple IIe's standardly came with
monochrome green screens.  There was also monochrome
"amber" screens for people who used them long hours
(to ease the eyes).  I guess because eyes are so
sensitive to green light, green light was too
strong/bright?

Anyway, for an augmented display, I expect green to be
good for bright lighting and amber(golden
brown/yellow), dark green, or red is good for night. 
My augmented display is not assembled yet - but these
are my first initial guesses.

I'd like to hear some input on this from someone who
has a color augmented display working.

Rick

 --- Techwatcher <>
wrote: > > This is interesting.
> > I'd like to see this with options for fixing the
> backlight other than
> > white (in a see-through package).
> > For example, in an outdoor augmented reality
> situation, with a hazy 
> blue
> > sky, I won't see white text, but I may see red
> (like the Nomad).
> > So 10 shades of red would be useful.
> > But during a sunset Blue could be preferable, and
> magenta when in the
> > jungle, etc.
> > 
> > Hmmmm.........
> > Does this option appeal to anyone else?
> 
> Hi, Brian et al --
> 
> I know red light is used when one wishes to avoid
> destroying "night 
> sight," but on the other hand red apparently
> *demands* attention, which 
> is the last thing one wants in an augmenting system
> (well, next to 
> frequent -- or worse, continuous -- movement). When
> I was very young I 
> was told green is easiest on the eyes. Whatever is
> easiest on the eyes 
> would be my preference.
> 
> I realize we're nowhere near it yet, but my ideal
> HMD would toggle 
> through a few modes: opaque full-color (for
> stationary viewing of Web 
> sites and other reference/graphical information);
> AI-mediated 
> augmenting overlay (monochrome, possibly shades of
> green); AI-mediated 
> NEVER (the program monitors the environment and
> NEVER displays anything 
> in an environment in which large objects -- such as
> cars -- are moving 
> relative to viewer); AI-mediated on-demand (opaque
> or overlay), which 
> would be my normal mode; and non-AI on-demand (the
> GUI or prompt 
> environment, in choice of overlay or opaque). Also,
> of course, there 
> would be an "off" switch.
> 
> Before you laugh or even jeer, just remember that
> the first PC printers 
> had no fonts or modes, no memory, barely allowed
> small as well as 
> capital letters, came without drivers, and cost over
> $1000. Within 10 
> years, we had the $400 LASER printer, albeit still
> b&w. (-8
> 
> Cheers --
> Carol
> 
> 
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