Return to the archive index

Re: wearables: interfaces, functions...

From: Jon Knight <>
Date: Mon, 11 Nov 2002 12:52:40 +0000 (GMT)

On 4 Nov 2002, Perry E. Metzger wrote:
> Leave the machine with serious crunch power at home on your
> network. When you need to get to that data from the field, the apps on
> your wearable should be able to get to the computer in your home
> pretty transparently. This isn't really much of a stretch -- I do most
> of my work this way now, though I use a laptop, not a wearable.

Unless of course you want to analyze data that you're collecting with your
wearable.  Which might be an awful lot of data in some applications. 
That's either going to need CPU/memory grunt in the wearable itself _or_ a
ubiquitous high bandwidth network connection back to your desk bound
number cruncher.  I've a sneaky feeling that CPU cycles and bits in memory
chips are likely to get cheaper faster than network bandwidth, especially
if you're "in the field" and have to use public data networks.  And its
worth remembering that even if you have a multimegabit public data network
you might find that between you and your number cruncher there 
multi-million other users.

Again, its the classic "horses for courses".  Some folk will be able to
number crunch remotely and display a little bit of summary data over
whatever datalink they can get (you seem to fit in to that category).
Other people won't be able to.  This is the problem with designing general
purpose systems for large (ie popular) user communities.

Tatty bye,

Jim'll

--
Subscription/unsubscription/info requests: send e-mail with subject of
"subscribe", "unsubscribe", or "info" to 
Wear-Hard Mailing List Archive (searchable): http://wearables.blu.org
Please, *PLEASE* don't subscribe through a forward/expander/false domain

+Previous Message in Thread | Next Message in Thread

From Wear-Hard Mailing list Archive (WH)
Maintained by R. Paul McCarty

Archive created with babymail