> I've had the dreams before from overindulgent Quake sessions, > didnt Steve Mann claim he felt ill when he had to remove his HMD display for a > while?? Steve you there LOL.. When you are involved in a traumatic event (eg.:car crash) it takes up to 48 hours before the even begins to manifest itself in your subconscious or dreams. It take less than 24 hours for a virtual reality event to begin to manifest itself in your subconscious. This was studied early on in the VR days as many people were noticing the same phenomenon. The car crash - while real, usually occurs instantaneously and is perceived as almost unreal - "That didn't just happen - did it?". On the other hand, Virtual Reality environments - good ones - are designed to suspend belief very quickly and make you believe you are actually there. The line between reality and virtual reality, at that point in time, is blurred - to your senses. The experience lasts longer than an instant and makes an impression on you in many different levels. Dreaming about Quake the night you played it is very common - disturbing but common. > Sometimes I've heard of dominant eye issues as well > especially on the design > of the Apache Helecopter monocular HMD > the quake thing makes me feel ill thinking about it, (hope > that wasnt in work time John) The eye dominance thing comes into account really on monocular systems. In biocular systems (monitor) most of the issues come from not blinking or not changing your field of focus enough times which causes the eye strain. In binocular systems (HMDs), focus, dipvergence and convergence issues have been closely linked to eye strain as well. -Tony -- Subscription/unsubscription/info requests: send e-mail with subject of "subscribe", "unsubscribe", or "info" toWear-Hard Mailing List Archive (searchable): http://wearables.blu.org Please, *PLEASE* don't subscribe through a forward/expander/false domain
From Wear-Hard Mailing list Archive (WH)
Maintained by R. Paul McCarty
Archive created with babymail