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Re: What do you identify with?

From: John McKown <>
Date: Mon, 10 Apr 2006 08:08:28 -0700

Vitorio,

Your note reminds me of a recent Dilbert in which he asked someone  "Are
all your problems self-inflicted?" :-)

I think a lot could be accomplished with pocketable keyboards while
we're waiting for multi-modal nirvana.  If I could clip the back of a
small smart phone to the top of (a manufactured version of) the
lashed-up prototype keyboard I'm using now, I'd be as happy as a clam.

John

==================

Vitorio Miliano wrote:

> ...
>
> I see wearables and ubiquitous computing in general as a solution for
> time management, information storage and a way to eliminate the modern
> workplace need for continuous partial attention, and to be able to go
> back to giving 100% of our attention to the task at hand by having the
> computer dictate what that task needs to be.
>
> Mediated reality, digital autoassociative memories, it seems to me that
> all of this is being toyed with for the sake of toying.  There are no
> serious efforts being made to produce something usable by the mass
> market, nothing that will take all our inputs during the day, email,
> news feeds, TV, IMs, schedules, appointments, interrupting coworkers,
> family responsibilities, and filter out everything we either don't want
> to deal with or shouldn't be dealing with or can better deal with at
> another time.
>
> There's no Jeff Hawkins for wearable/ubiquitous computing.  There's
> no-one who is walking around with a block of wood strapped to their back
> and face figuring out the best way a single mom middle manager with two
> kids is going to most effectively use a device that can orchestrate her
> entire day for her if she would only trust it.
>
> There's no-one taking those use cases and building a multimodal UI
> that's consistent and efficient and effective and unobtrusive, because
> having a high resolution HMD so you can run Microsoft Word isn't going
> to be the way this sort of technology is going to take off.  Input must
> be passive and hands-free unless it's a pointed moment in time, such as
> interrupting a conversation to say "computer" or pulling out a touchpad
> so you can write in Graffiti or on a Blackberry-style chiclet keyboard.
>
> Ubiquitous computing needs wearable computing to happen because of the
> bandwidth problem.  The world will never be saturated with
> multi-megabit wireless bandwidth, and once you come to trust your
> computer, not having it available because you're in between cell
> towers is not going to be pleasant: it's going to be disorienting. 
> Storage and processing capacity will always beat bandwidth in
> availability.  You'll store more information on you, not in the cloud,
> as time moves forward, so you need ways to ubiquitously present your
> information, from a behind-the-bathroom-mirror screen to the seatback
> touchscreen on an airplane to the stereo in your car.  Only the work
> done with multimodal wearable UIs will support that.
>
> The PalmPilot wasn't created to replace the desktop, just to replace a
> pad of paper.  Modern handhelds and phones have forgotten that.
> Wearables still haven't figured it out.  Hardware is essentially a
> solved problem, has been for years.  Physical design and multimodal
> UI design for mass market appeal and everyday use isn't.  No-one's even
> started on it, because those that could be are already sitting in
> front of a high-resolution multi-processor desktop ten hours a day.
>
> I sold off my wearable prototyping hardware because messing with it
> was a distraction from the real work in this that needs to be done:
> the user interfaces.  A multimodal UI obviously includes a desktop
> component, because workstations will never go away, so nothing is
> stopping me from getting started right now besides my own false
> preconceptions.
>
> All the pieces to accomplish this are out there, right now, today. 
> They have been for years.  Will the next Jeff Hawkins please stand up?
>
> Thanks,
> Vitorio Miliano
>
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> 
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>

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