Hi Oliver,
It would seem you are part of Zyberwear and work with the WMD,
thank you for your explanation of the gear.
I have a few questions as to the specs for the Wearable Mosaic Display.
Your website offers a lot of good ideas for wearable systems but doesn't
seem to show what the company actually have to offer the commercial/consumer
wearable market.
What platforms will the software run on - Win XP, WinCE, Linux?
What are the minimum system requirements - can it run on a low spec wearable
or does it need a graphics heavy desktop/headless server that the wearable
will need to interface with, perhaps through VNC on a Wi-Fi connection?
Does Zyberwear have a commercial package for sale - maybe a basic
USB/wireless head tracker and the software for a few hundred dollars or is
it only set up to be some millitary gismo "sitting in some dusty warehouse"?
Thanks for the info
Ben
>From:
>To:
,
>Subject: Re: [Wear-Hard] Zyberwear Wearable Mosaic Display
>Date: Sun, 3 Sep 2006 09:56:29 EDT
>
>Yes, Ben, you have the idea.
>An inertial head position designates on the window hung in space: 5X5
>screens, or even a band 50° high by 360° (if you want to spin around in
>your
>chair). Or for that matter 50° X 720° (if you want to keep spinning).
>You view this 4000X3000 pixel billboard through a SVGA window, wherever you
>move hour head.
>Pretty magical to view a gigantic aerial photo and look around to see the
>details you want. Or be able finally to operate a huge spread sheet
>without
>scrolling around and around. 25 or 50 screens, arranged (hung) wherever
>you
>want them and you quickly learn that the calculator is down there, and you
>stock quotes are over there, and you picture of Mom is up there.
>Kinesthetic
>memory works fine. Special software keeps any number of simultaneous
>internet sites
>open and in real time (e.g., for stock quotes, movies, news). And another
>software unit raises the number of displayed screens to... unlimited.
>
>The unit was built and delivered to the military... and it's there in some
>dusty warehouse.
>
>Uh - it's NOT intended for walking around (although that was a very funny
>"(imagine it, "excuse me Bob, just checking my email" - turns to face the
>other
>direction!)"
>With a properly designed monocular, a guard could monitor 20 TV screens on
>patrol while walking, if he kept the HMD out of his line of view, and if
>the HMD
>were properly designed to have no obscuration outside the active video
>area.
> Such as this taken through a Zyberwear eyepiece with the camera where the
>eye goes:
>
>Oliver Edwards
>
>
>
>In a message dated 9/3/06 7:06:57 AM,
writes:
> > Hi all, > I was looking around Zyberwear's website today and
>found a page
> > (www.zyberwear.com/display_systems.htm) which talks about their Wearable
> > Mosaic Display (WMD). It has a short passage about the idea and if you
> > click on the link it takes you to a basic specs/concepts page.
> > From what I can gather it seems like a similar concept to the
> > "body-oriented display" as discussed in the Woodrow & Caudell's
> > "Fundamentals of Wearable Computers and Augumented Reality".
> >
> > Does anyone have any experience of this display system or know of
>some
> > easy to get hold of software and tracker interface that can do it?
> >
> > From what I can figure, the wearable/remote computer references a
>3-dof
> > head tracker within a virtual sphere of screen space. This virtual
>space
> > could be a single huge window that the user is only ever looking at a
>small
> > section of, or multiple windows where each one is the size of the
>physical
> > HMD screen. Then it's just a matter of matching the user's current head
> > position to the right location or window within the virtual sphere. You
> > could always make a zoom function so the user can reset their relative
> > position within the space if they get disoriented while navigating
>around a
> > huge window.
> > Once you have the head tracker, it doesn't sound like it would be
>very
> > hard to program (though I'm not a programmer so I'm probably wrong). I
> > remember even from the early nineties you could get programs that made
>your
> > computer's desktop bigger than the screen and you'd use scroll bars to
>move
> > around it. At that time it seemed pointless for a desktop system when
>you
> > can use a layer/taskbar system more quickly. However, the WMD would
>just be
> > an evolution of that concept and made extremely intuitive and powerful
>with
> > the use of tracking wearable displays.
> >
> > The only issue may be that it becomes tricky with a see-around
>monocular
> > display - the user gets sick by seeing the real world as well as the
>virtual
> > one spinning round everytime they want to change windows. Maybe the
>user
> > could lower the system to only a few window positions at the front and
>sides
> > when interacting with the real world (imagine it, "excuse me Bob, just
> > checking my email" - turns to face the other direction!).
> > However, if you need to be focused on multiple computer tasks at the
> > same time, it may become amazingly useful combined with a fully closed
> > binocular display and have a completely immersive sphere of screen real
> > estate. You could even use the cheap video HMDs you can get on eBay
>for a
> > hundred or so dollars, and have a pretty good display.
> >
> > Any info or thoughts?
> >
> > Ben
> >
><< untitled >>
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