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Re: Advice

From: "Bryan Hurley" <>
Date: Thu, 1 Mar 2007 08:35:43 -0500

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http://www.tekgear.ca/index.cfm?pageID=90&prodid=462§ion=83
Z800 3D VR HMD for the display at 800x600 actual. It has a head tracker
built in.

Or go with a gyromouse maybe?
http://www.gyration.com/en-US/Products.html
http://www.gyration.com/en-US/GyroTools.html

-Bryan Hurley

On 2/28/07, Dominic Burns <> wrote:
>
> Hi all,
>
> My colleagues and I are in the process of building a semi-immersive game
> system, based on the open source Cube engine.
>
> What we're looking for are two bits of kit:
>
> 1. Head-mounted display [VR-type helmet];
> 2. Mouse replacement attached to HMD.
>
> Can anyone recommend a decent HMD that we can start testing with and
> perhaps recommend the type of hardware we'd need to act as a mouse?
> We're thinking something like an electronic gyroscope - the idea being
> that the movements of the head would replace the movements of the mouse.
>
> We want something reasonably inexpensive that can handle VGA at 800x600
> res or above.
>
> Three of us [not me] are programmers who can interpret I/O but none of
> us have much experience with the hardware side of this type of kit.
>
> Any recommendations or suggestions would be appreciated.
>
> Thanks in advance.
>
> Dom.
>
>
>
> _______________________________________________
> Wear-Hard mailing list
> 
> http://www.haven.org/mailman/listinfo/wear-hard
>

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<a href="http://www.tekgear.ca/index.cfm?pageID=90&prodid=462&section=83">http://www.tekgear.ca/index.cfm?pageID=90&prodid=462&section=83</a><br>Z800 3D VR HMD for the display at 800x600 actual. It has a head tracker built in.
<br><br>Or go with a gyromouse maybe?<br><a href="http://www.gyration.com/en-US/Products.html">http://www.gyration.com/en-US/Products.html</a><br><a href="http://www.gyration.com/en-US/GyroTools.html">http://www.gyration.com/en-US/GyroTools.html
</a><br><br>-Bryan Hurley<br><br><div><span class="gmail_quote">On 2/28/07, <b class="gmail_sendername">Dominic Burns</b> <<a href="mailto:"></a>> wrote:</span>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Hi all,<br><br>My colleagues and I are in the process of building a semi-immersive game<br>system, based on the open source Cube engine.
<br><br>What we're looking for are two bits of kit:<br><br>1. Head-mounted display [VR-type helmet];<br>2. Mouse replacement attached to HMD.<br><br>Can anyone recommend a decent HMD that we can start testing with and
<br>perhaps recommend the type of hardware we'd need to act as a mouse?<br>We're thinking something like an electronic gyroscope - the idea being<br>that the movements of the head would replace the movements of the mouse.
<br><br>We want something reasonably inexpensive that can handle VGA at 800x600<br>res or above.<br><br>Three of us [not me] are programmers who can interpret I/O but none of<br>us have much experience with the hardware side of this type of kit.
<br><br>Any recommendations or suggestions would be appreciated.<br><br>Thanks in advance.<br><br>Dom.<br><br><br><br>_______________________________________________<br>Wear-Hard mailing list<br><a href="mailto:">
</a><br><a href="http://www.haven.org/mailman/listinfo/wear-hard">http://www.haven.org/mailman/listinfo/wear-hard</a><br></blockquote></div><br>

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