>I was referring to the general latency of the clock speed due to >applications and physical addons slowing it down (whether it has to scan >ports to run something, etc., etc.) Well, that has nothing to do with clock speeds, only "effective processor throughput" and is a function of the I/O subsystem and whether it uses polling or interrupts, whether it has a RTOS multitasking system, etc. All processors must go through this when accessing slower I/O. >It has been very... prevalent... in my thinking that the production of a >low-cost (or would-be low-cost, with mass production) wearable computer >would be an intriguing idea for NEC.. perhaps interesting enough to put it >into production, bringing a nice and cheap wearable to the general market >(possibly bringing the intent of wearable systems to the forefont at the >cost of commercialist ideas for them). Well, perhaps in the future they may consider it, but right now there's no way a big conglomerate like NEC would even *consider* making a wearable when PDAs dominate the market for ultraportable computing. :( There's just no real market for them yet, unless of course a wearable "killer-app" ever comes out. -Mel ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -http://www.egr.msu.edu/~tsaimelv/expander.htm
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