Look in the early VR media, like old back issues of CyberEdge Journal, you'll find some of the health problems (worst for developing +- 12 yr. old eyes = 'problems later'). Most issues are in binocular modes, where one tricky issue rests (claimed by some as "no solution 'in sight'") that being the focal problems of accommodation & convergence disparity. This is not a problem with monocular displays, and when not seeing far ahead to the 3D; VR &or AR apps comming (= near sight!), then you've not a whole lot to worry about beyond subjective optical eye strains + what else? The disparity issue we see as our eye's focus on say 3 ft out, simultaneous with the convergence of our 2 eyes not actually converging at 3 ft out, but instead on a 'wherever else' singular image plane. This disparity eventually makes too many tired and sick. A potential source of other good insights should be found in last years AreoSense conference in the following Session ; Human Factors Issues and Tests Chair: Clarence E. Rash, U.S. Army Aeromedical Research Lab. What is it in head-mounted displays (HMDs) that really make them all so terrible? K. Keller, Univ. of North Carolina/ Chapel Hill [3362-05] (anybody who's read it and has a summary to share would likely be appreciated on the list) Tim Gray wrote: > Ummm this sounds like one of those urban myths floating around. I've > played so many games of dactyl at the arcade, and used VR enough to have > developed such problems and I have not. I also use my M-1 once in a while > as the wearable is in pieces right now. I would say unless you have a > medical problem to begin with I doubt very much that using an HMD would > hurt you... Wouldn't every camcorder user or a large number of them end up > with the same problem? > > I would say that this tidbit you were told might be a non-fact that has > been floating around for a while on the net. > > ---------- > > From: Thomas Renard <> > > To:
> > Subject: Are HMD/eye displays harmful? > > Date: Wednesday, March 03, 1999 12:46 PM > > > > > > Hello, > > > > a friend of mine told me, that some german computer magazine tested > > HMDs for games. They said that most of the people who tested the HMDs > > have problems with their eyes now. > > > > Ok, I heard about the simulation-syndrome some years ago but this > > thing is something with the eyes (changing of lenses or so) > > > > Any suggestions? What about one eye applications? Do you harm your > > dominant eye if you use your display every day? What about the passive > > none dominant eye? > > > > If so - what are the alternatives of HMD to display graphics with > > wearables outside? > > > > Thomas > > > > -- > > Subcription/unsubscription/info requests: send e-mail with subject of > > "subscribe", "unsubscribe", or "info" to
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