Would anybody be interested in a laser quest type game for wearable PCs? Interface the external hardware (gun(s), sensors, lights) via the parallel port, and then intercommunicate via radio lan/cell phone/radio internet etc. Feature ideas: Sound card based intercom GPS interface for tactical map Camera interface for light amplification, etc. Multiple gun types Various team game styles - teams, manhunt, CTF, etc. Different classes of player (For those who don't know man hunt: Two teams - the hunters start with 1/2 players, the hunted contains the rest. The hunted can't shoot to kill a hunter, but can shoot to "disable" for a length of time When one of the hunted is killed by a hunter they change from the hunted to a hunter. The game ends when everybody is a hunter. The first person/first and second people to change sides become the initial members of the hunters in the next game.) -- Atoms has finally been released! www.doldev.freeserve.co.uk-- Subcription/unsubscription/info requests: send e-mail with subject of "subscribe", "unsubscribe", or "info" to
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